The Unity Coding Cheat Sheet

Most Unity specific code breaks down to three steps:

  1. Find a GameObject "Boss Monster"
  2. Find a Component on that GameObject "Boss Monster" > BossAI.cs
  3. Interact with that Component "Boss Monster" > BossAI.cs > SpitFireAt(Player);

There are many ways to do each of the three steps, and you can mix and match them as you need.